Thursday, 3 May 2012

Updated build..

These builds were shown at final crit, demonstrating imported assets and the pick up system in action:


Assets

This video shows:

- Imported textured Gutsy model
- Added particle system to show pickups

The Gutsy model's pivot point was not correct causing strange camera movement as seen in the video.



Pickups

This video shows:

- Improved Gutsy model for better rotation with camera
- Collisions with the coins
- GUI with added score (test font)

The feedback from the crit was that the floor texture looked stretched and it could be changed through the textures titling within Unity.
Also the particles needed to be reduced and the score gui.Text displaying the score needed to be aligned.

No comments:

Post a Comment