Wednesday 2 May 2012

Exhibition..

The DFGA exhibition was a chance for us to receive feedback from other people within college and display Gutsy's Quest in a formal way. The build despite being basic demonstrated the basis of the game, with added concept art on display to demonstrate the final look of the game.
The feedback was positive although the controls were not clear even thought they were added through gui.Text. They would also travel to the corners of the game space as it was currently square there were inactive corners. These were mainly due to the stage of development in the game but despite this they were noted and discussed in mine and Ken's meetings. It would have helped to have a more developed bild to demonstrate but this could not be helped due to us falling behind on our time schedule.

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